![]() If applicable, add screenshots to help explain your problem.Īdd any other context about the problem here. Please note the error might be entirely mine, but I am not sure whether its user error or a bug with the new version of GOG.įor SSEedit to run as normal as per Steam version of the game. Using Scripts Path: C:\Users\DS\Desktop\SSEEdit 4.0.4\Edit ScriptsĪs of yet I haven't found a way to set a path for the ini with the GOG version. Upon closing the error message the exectuable will open but no data will be present which prompts a second error message: I am the original developer of 圎dit, originally a conflict detector (TES4View), which initially morphed into a full editor for Oblivion (TES4Edit) and has been expanded to support all following Elder Scrolls and Fallout games from Bethesda which share the same basic file format. Strangely, DynDOLOD runs without this error when launching it via the shortcut (instead of through MO) except it wouldn't detect my mods, because I use MO. Verify the game is started in the correct mode. Furthermore, you can find the Troubleshooting Login Issues section which can answer your unresolved problems and equip. LoginAsk is here to help you access Could Not Open Registry Key quickly and handle each specific case you encounter. Upon launch of SSEedit
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